Nautilus

2002 · サイエンスフィクション

Nautilus

Players build and expand a research station on the sea floor, placing modules on a depth-graded grid and occupying them with scientists. Stations provide different benefits that scale with the number of same-type modules in use, and occupying another player’s station requires payment. Each round players recruit and deploy scientists, manage costs, and launch up to three submarines to explore beyond the base. Submarines seek sea discoveries, sunken treasures, raw materials and the remains of Atlantis; station layout and scientist deployment influence exploration success. Game end triggers when key Atlantis tiles or other objectives are recovered or no further expansion and discoveries occur. Scoring combines recovered Atlantis chips, sea discoveries (with bonus for player-specific goals), station multipliers and leftover money.

プレイ人数
2–4 ベスト4人
プレイ時間
120分
対象年齢
12+
複雑さ
2.7 / 5
5.2 Ludoyaで都市建設経済移動ポイントグリッド移動テックツリー / テックトラック

ゲームについて

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
2
記録されたプレイ
3
プレイヤー
7
コレクション登録

5.2/10

Ludoyaのレビュー1件より

  • Tom5.2

    Beautiful bits - the game may take a bit too long for what it does, but it's a nice exploration game.

レビューを読んで評価する

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek