
2005 · 抽象戦略
PÜNCT
Place and move geometric pieces to build an unbroken path between opposite edges of the board. On a turn, a player either introduces a new piece onto the board or shifts an existing piece, using placement and movement to extend connections and block the opponent. Capturing is achieved by covering an opponent’s piece to remove it from play. The game emphasizes spatial planning and chain creation as players race to complete a continuous link between their target sides.
- プレイ人数
- 2
- プレイ時間
- 30分
- 対象年齢
- 10+
- 複雑さ
- 2.7 / 5
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 13
- 記録されたプレイ
- 11
- プレイヤー
- 15m
- 平均プレイ時間
- 13
- コレクション登録
- 2
- ウィッシュリスト登録
5.4/10
Ludoyaのレビュー4件より
Tom4.1 Another forward planning abstract strategy game. It's easier than Zertz, but has a dorky name. The pieces don't fit into each other as well as they should.
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。




















