13 Days: The Cuban Missile Crisis, 1962

2015 · 정치

13 Days: The Cuban Missile Crisis, 1962

Two players represent opposing Cold War powers during the 1962 crisis, balancing prestige and brinkmanship against the risk of nuclear escalation. Play proceeds over a limited number of rounds as players play cards to advance influence, conduct operations, and remove or deploy missiles, while managing hand resources to limit the opponent’s options. Actions increase global tension, and excessive aggression can trigger immediate catastrophic defeat. The game uses card-driven mechanisms for a compact, historically themed head-to-head contest that emphasizes dilemma-driven decision making and short playtime.

인원
2
플레이 시간
45분
연령
10+
복잡성
2.3 / 5
6.7 Ludoya 기준전쟁 게임블러핑패 관리상대 괴롭히기영역 과반/영향력

구매처

매장 가격과 중고 매물을 매일 확인합니다.

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Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
142
기록된 플레이
82
플레이어
40m 49s
평균 플레이 시간
48
컬렉션 보유
4
위시리스트 등록

6.7/10

Ludoya 리뷰 31개 기준

  • Garfield2.0

    #19 Not sure if I should keep this. Why? You can't do much and what you can do is not that interesting. It's all about placing cubes. But I like the scoring mechanism. [c] Theme: ★★★☆☆ <!-- size 7]Ok --> Gameplay: ★★☆☆☆ <!-- size 7]Not much you can do --> Interaction: ★★★★☆ <!-- size 7]Fights for domination --> Artwork: ★★★☆☆ <!-- size 7]Ok --> Luck: ★★★★☆ <!-- size 7]Random card drawing --> Strategy: ★★☆☆☆ <!-- size 7]Quite obvious ones --> Components: ★★★☆☆ <!-- size 7]Ok --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★☆☆ <!-- size 7]Quite easy --> Rules quality: ★★★★☆ <!-- size 7]Very good --> Setup time: ★★★★☆ <!-- size 7]Fast --> No downtime: ★★★★☆ <!-- size 7]Plays quite fast --> Replay value: ★★☆☆☆ <!-- size 7]Random cards, agenda cards --> [/c]

    플레이 기록 없음

  • SrCornelius8.0

    Local-(028)

    5회 플레이함

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.