1861: Railways of the Russian Empire & 1867: Railways of Canada

2020 · 경제

1861: Railways of the Russian Empire & 1867: Railways of Canada

Players act as railway investors during the mid-19th century as governments sponsor national rail networks. Each player founds and operates companies, buys and sells shares, lays track on a hex map, and runs trains to collect revenue. The game unfolds in phases: early play features small private companies with simple operations, then introduces mergers, larger corporations, and a national railway as technology and regulation advance. Players must manage cash, company capitalization, and share price while adapting to government rules that can force company absorption.

인원
3–6 최적 4명
플레이 시간
180–360분
연령
12+
복잡성
3.6 / 5
6.1 Ludoya 기준₩88,065부터기차경매 / 입찰소유권네트워크 및 경로 구축

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
1
기록된 플레이
3
플레이어
13
컬렉션 보유
2
위시리스트 등록

6.1/10

Ludoya 리뷰 2개 기준

  • moses5.2

    Purchased this when I had heard of the concept of 18XX and while I liked the concept and some of the components, overall it just didn't grip me like I expected it to. Definitely wasnt something I was going to get to table regularly enough to justify owning a copy. - 8/22/21

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.