
2012 · 판타지
Descent: Journeys in the Dark (Second Edition)
한 명의 플레이어는 음험한 오버로드가 되고, 최대 네 명의 다른 플레이어는 영웅이 되어 동굴, 폐허, 던전, 저주받은 숲을 누비며 퀘스트를 수행합니다. 플레이어들은 양면으로 된 모듈형 맵 타일 위에서 미니어처를 이동시키고, 주사위 기반 전투 시스템으로 몬스터와 싸우며, 여러 주사위를 굴려 공격을 해결합니다. 이때 서지 기호가 나오면 추가 효과가 발동합니다. 이 게임은 별도의 준비 없이 바로 캠페인을 진행할 수 있습니다. 영웅들은 짧은 퀘스트 사이의 자연스러운 휴식 지점에서 경험치를 얻고, 새로운 기술을 배우며, 장비 구성을 자유롭게 조정합니다. 오버로드는 간소화된 조작 시스템을 통해 적의 등장과 특수 능력을 관리하고, 시야 판정·게임 준비·기록 관리 규칙이 간결하게 정리되어 더욱 빠르게 플레이할 수 있습니다.
- 인원
- 1–5 최적 5명
- 플레이 시간
- 120분
- 연령
- 14+
- 복잡성
- 3.2 / 5
게임 소개
확장판
Ludoya에서 보기
Descent: Journeys in the Dark (Second Edition) – Lair of the Wyrm2012
Descent: Journeys in the Dark (Second Edition) – Labyrinth of Ruin2013
Descent: Journeys in the Dark (Second Edition) – Shadow of Nerekhall2014
Descent: Journeys in the Dark (Second Edition) – The Trollfens2013
Descent: Journeys in the Dark (Second Edition) – Manor of Ravens2014
Descent: Journeys in the Dark (Second Edition) – Mists of Bilehall2015
Descent: Journeys in the Dark (Second Edition) – The Chains That Rust2016
Descent: Journeys in the Dark (Second Edition) – Forgotten Souls2014
Descent: Journeys in the Dark (Second Edition) – Road to Legend2016
Descent: Journeys in the Dark (Second Edition) – Heirs of Blood2015
Descent: Journeys in the Dark (Second Edition) – Splig Lieutenant Pack2013
Descent: Journeys in the Dark (Second Edition) – Alric Farrow Lieutenant Pack2013
Descent: Journeys in the Dark (Second Edition) – Merick Farrow Lieutenant Pack2013
Descent: Journeys in the Dark (Second Edition) – Eliza Farrow Lieutenant Pack2013
Descent: Journeys in the Dark (Second Edition) – Belthir Lieutenant Pack2013
Descent: Journeys in the Dark (Second Edition) – Zachareth Lieutenant Pack2013
Descent: Journeys in the Dark (Second Edition) – Oath of the Outcast2014
Descent: Journeys in the Dark (Second Edition) – Valyndra Lieutenant Pack2013
Descent: Journeys in the Dark (Second Edition) – Crusade of the Forgotten2014
Descent: Journeys in the Dark (Second Edition) – Crown of Destiny2014
Descent: Journeys in the Dark (Second Edition) – Nature's Ire2014
Descent: Journeys in the Dark (Second Edition) – Bol'Goreth Lieutenant Pack2013
Descent: Journeys in the Dark (Second Edition) – Bonds of the Wild2015
Descent: Journeys in the Dark (Second Edition) – Guardians of Deephall2014
Descent: Journeys in the Dark (Second Edition) – Verminous Lieutenant Pack2014
Descent: Journeys in the Dark (Second Edition) – Serena Lieutenant Pack2014
Descent: Journeys in the Dark (Second Edition) – Gargan Mirklace Lieutenant Pack2014
Descent: Journeys in the Dark (Second Edition) – Ariad Lieutenant Pack2014
Descent: Journeys in the Dark (Second Edition) – Queen Ariad Lieutenant Pack2014
Descent: Journeys in the Dark (Second Edition) – Rylan Olliven Lieutenant Pack2014
Descent: Journeys in the Dark (Second Edition) – Visions of Dawn2015
Descent: Journeys in the Dark (Second Edition) – Raythen Lieutenant Pack2014
Descent: Journeys in the Dark (Second Edition) – Tristayne Olliven Lieutenant Pack2014
Descent: Journeys in the Dark (Second Edition) – Skarn Lieutenant Pack2014
Descent: Journeys in the Dark (Second Edition) – Treaty of Champions2015
Descent: Journeys in the Dark (Second Edition) – Shards of Everdark2016
Descent: Journeys in the Dark (Second Edition) – Dark Elements2015
Descent: Journeys in the Dark (Second Edition) – Stewards of the Secret2016
Descent: Journeys in the Dark (Second Edition) – Kyndrithul Lieutenant Pack2015
Descent: Journeys in the Dark (Second Edition) – Zarihell Lieutenant Pack2015
Descent: Journeys in the Dark (Second Edition) – Ardus Ix'Erebus Lieutenant Pack2015
Descent: Journeys in the Dark (Second Edition) – Lost Legends Expansion Pack2019
Descent: Journeys in the Dark (Second Edition) – Fall 2014 Game Night Kit2014
Descent: Journeys in the Dark (Second Edition) – The Delve2016
Descent: Journeys in the Dark (Second Edition) – Trials of Frostgate2017Ludoya 테이블의 사진
Ludoya에서 모든 사진 보기구매처
매장 가격과 중고 매물을 매일 확인합니다.
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 504
- 기록된 플레이
- 209
- 플레이어
- 2h 10m
- 평균 플레이 시간
- 144
- 컬렉션 보유
- 11
- 위시리스트 등록
6.4/10
Ludoya 리뷰 82개 기준
Vic Granell8.5 Played a ton but didn't finish the original campaign years ago. Restarted it recently! Ome of the best Dungeon crawlerd out there
Nevest6.4 I think my general problem with games like this is that they’re taking the least interesting part of a role-playing game (the combat system) and turning that into the entire game. Even just looking at combat, in a full role-playing game, the interesting thing is when players think outside of the box and do something unforseen to take advantage of the environment or use an ability in a novel way. You lose all of that in these stripped-down dungeon crawlers with some pasted on story at the beginning and end of each mission. Mechanically, this game is ok. Each character we’ve played so far does feel different and you will do much better if you use each character’s strengths and play off of each others’ abilities. Some of the rules are very fiddly though and could be streamlined. There are some balance problems with some missions and some monsters being much easier/harder than others. It would be nice if there was some mechanism to balance a mission in-progress to make it closer throughout. Instead, most of the mechanisms serve to make the winners stronger. This game shares a common problem with many co-op games. It can easily devolve into one of the hero players quarterbacking all of the hero turns. Over time, as the heroes level up, it can get harder to hold all of the info for every hero in one person’s head, but it’s certainly do-able.
Evan3.5 It's a pseudo-RPG/Adventure game, where players compete against the GM player to try to complete a scenario goal first. This game has a lot of cool looking minis, and I enjoy the way players increase in skills and powers as they invest experience points into their various skill trees. Frequently base game quests are hard to understand the rules to, leading to game play effecting mistakes being made. This improves with expansion quest book, in particular the Descent: Journeys in the Dark (Second Edition) – Labyrinth of Ruin quests seemed very well thought out. Frustrating that there are minis included for characters, for monster groups, but not for bosses. Boss monster minis are sold separately. I wish hero players could invest points into multiple professions. There's so much content in this game, it feels a little overwhelming that you can play the same class and have a near infinite character/skilltree combinations to pick from. For a player like me who enjoys exploring game systems, locking a character into one tree of skills for however many sessions it takes to beat a campaign feels overly restrictive. I wore on this game as I wore myself out of 1 vs many games, and dungeon crawl games generally. When I do crawl, I've been more interested in playing fully co-op games with less dice luck. Part of the disconnect for Descent 2 in particular is that most games are more of a race to the end and less of a crawl. Often monsters just serve to delay and distract the heroes rather than being something to overcome. The balance of the game is also such that it's not uncommon for players to take down monsters before they get a single activation, which leads to situations that look like they should feel epic being very dull. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment
룰 질문
Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.
어떤 피규어가 있는 칸까지 시야를 확인할 때, 그 피규어가 해당 칸으로의 시야를 차단하나요?
맞아 — 선이 막힌 칸(피규어나 장애물이 있는 칸)을 하나라도 통과하면, 목표 칸 자체를 포함해서 그 칸은 시야에 들어오지 않아. (3쪽)
맵 타일의 검은색 가장자리(벽)로 분리된 두 칸은 인접한 것으로 간주되나요, 아니면 시야가 확보되나요?
아니요 — 타일 가장자리(검은 테두리)로 나뉜 칸은 인접한 칸이 아니며, 벽은 이동과 시야를 모두 차단합니다. (p.3)
내 피규어가 기절 상태라면 내 턴을 통째로 잃나요?
아니요 — 기절 상태에서는 해당 피규어가 첫 번째 행동을 사용해 상태 카드를 버려야 하며, 버린 후에는 두 번째 행동을 수행할 수 있습니다. 이미 첫 번째 행동을 사용한 후 기절했다면, 두 번째 행동을 사용해 카드를 버려야 합니다. (p.3)
영웅이 자신의 차례 중에 쓰러지면 어떻게 되나요? 그 영웅의 차례는 끝나며, 일어난 후에 행동할 수 있나요?
영웅이 자신의 차례에 쓰러지면 그 차례는 즉시 종료됩니다. 마찬가지로 영웅이 일어나기 행동을 수행하면 그 차례가 즉시 종료되므로, 해당 차례에 추가 행동을 하거나 이동을 위해 피로를 소비할 수 없습니다. (3쪽)
이동 행동을 중단하고 다른 이동을 할 수 있나요? 그리고 ‘이동 행동을 종료하라’고 하는 카드의 효과는 무엇인가요?
네 — 이동 행동을 중단하고 다른 이동 행동을 시작할 수 있으며, 둘 다 단순히 이동 행동으로 취급됩니다(별도로 추적할 필요 없음). 카드에 이동 행동을 종료하라고 되어 있다면 모든 이동 행동이 종료되고 사용하지 않은 이동 포인트를 잃습니다. 또한 이동 중 추가 이동을 위해 피로를 받으려면 정확히 언제 피로를 받을지 선언해야 합니다. (p.3)
내 강령술사가 쓰러지면 그의 되살리기도 제거되나요? 그리고 영웅이 쓰러진 상태에서도 패밀리어를 활성화할 수 있나요?
아니요 — 패밀리어(리애니메이트 포함)는 해당 영웅이 쓰러져도 제거되지 않으며, 체력과 같은 수치의 피해를 입었을 때만 쓰러집니다. 패밀리어는 영웅이 기절한 동안에도 활성화할 수 있지만, 영웅이 일어나기 전까지만 가능합니다. 또한 패밀리어는 라운드마다 한 번만 활성화할 수 있습니다. (3~4쪽)
유사한 보드게임
반지의 제왕: 가운데땅 여정2020
광기의 저택2019
League of Dungeoneers2022
디센트: 암흑의 전설2021
Star Wars: Imperial Assault2014
Maladum: Dungeons of Enveron2024
Descent: Journeys in the Dark2005
Arydia: The Paths We Dare Tread2025
Euthia: Torment of Resurrection2021
Tales from the Red Dragon Inn2023
Malhya: Lands of Legends2025
Core Space2019무료, 웹·Android·iOS 지원
Ludoya로 Descent: Journeys in the Dark (Second Edition) 플레이하기
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.











