
2023 · 정치
Hegemony: Lead Your Class to Victory
노동자, 중산층, 자본가, 또는 국가 중 하나의 사회경제 집단이 되어 현대 국가를 시뮬레이션하는, 비대칭 카드 기반 정치경제 게임입니다. 플레이어는 자원을 관리하고, 노동자나 회사를 통제하며, 산업을 건설하거나 보조금을 지원하고, 조세, 노동시장, 대외무역 같은 정책 영역에 영향을 미칩니다. 투표, 정치적 수싸움, 그리고 특정 대상 행동이 각 진영의 목표를 제약하고 또 가능하게 하는 정책 환경을 바꿉니다. 각 진영은 고유한 능력과 승리 조건을 가지고 있어서, 플레이어들은 달라지는 정책과 위기에 반응하면서 서로 다른 전략을 추구하게 됩니다. 확장판은 긴장감과 선택지를 넓혀 주는 추가 Crisis & Control 콘텐츠를 포함합니다.
- 인원
- 2–4 최적 4명
- 플레이 시간
- 90–180분
- 연령
- 14+
- 복잡성
- 4.3 / 5
게임 소개
확장판
Ludoya에서 보기Ludoya 테이블의 사진
Ludoya에서 모든 사진 보기Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 379
- 기록된 플레이
- 613
- 플레이어
- 4h 28m
- 평균 플레이 시간
- 163
- 컬렉션 보유
- 53
- 위시리스트 등록
- 1
- 예약 구매
7.9/10
Ludoya 리뷰 78개 기준
+Crisis and Control Expansion
Игра классная, но почти одноразовая. Так как механика победа у каждой фракции одна. При этом дизайн и сеттинг очень классные. Играли с друзьями всё интересно, но правила порой спотыкаются. Некоторые вещи избыточны. Повторно играть не хочется, но о проведённой партии не жалею.
Una gran experiència, massa exigent d'entrada, però val la pena
이 게임을 하는 예정된 이벤트
모든 이벤트룰 질문
Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.
If a worker is "committed" can I assign them to another company or lower their wage or sell that company?
Committed Workers cannot be assigned elsewhere, their Wage cannot be lowered and their Company cannot be sold by its owner while they are committed; they return to standing during the Production Phase when they produce (p.15). There are exceptions noted in the FAQ (for example the State may sell Public Companies even if they have committed Workers in some cases) (p.35).
When I place a Strike token, what actually happens during Production—do workers get paid or does the company produce?
A Company with a Strike token that remains (i.e. wages are still L1 or L2) skips production and pays no Wages, and the striker gains 1 Influence; Strike tokens on Level 3 Wages are discarded before resolution (pp.15–16). If a Company with a Strike token becomes non‑operational (workers removed), the token is simply removed and no Influence is gained (p.35).
When do I have to take a Loan, what does a Loan do, and what triggers IMF intervention?
You must take a Loan only when forced to pay a mandatory cost and cannot cover it; taking a Loan places a Loan card and gives you 50¥, and you pay 5¥ interest each Preparation Phase until you pay it off (p.33). If the State has more Loans than allowed by Fiscal Policy and cannot pay them in the Check IMF step, the IMF intervenes: all proposed Bills are discarded, policies are forced to change (public companies may be sold, wages forced to L1, Tax Multiplier and import prices adjust), the State attempts to pay off Loans at 55¥ each, and Legitimacy markers are halved (p.33).
How are taxes calculated and what is the Tax Multiplier—how do Policies affect it?
During Pay Taxes you pay Income Tax (based on Labor Market and Taxation policies for Companies where you have Workers) and Employment Tax equal to your number of operational Companies multiplied by the Tax Multiplier (p.25). The Tax Multiplier’s base value is set by the Taxation Policy and is further modified (or doubled/ignored) by the Welfare policies for Health and Education, so always recalculate it immediately when those policies change (p.31).
Can I sell resources to the State or to the Foreign Market even if the State can’t afford or store them, and can I sell Companies that have committed Workers?
You cannot sell more resources to the State than it can store, but you may sell an amount the State cannot afford—if it accepts the sale it will be forced to take a Loan (p.36). Selling to the Foreign Market follows the Export/Business Deal card rules and each listed transaction can be performed once per action (pp.18–19). Generally you may not sell a Company that has committed Workers, except in specified cases such as forced Public Company sales caused by policy/IMF effects (pp.19, 33).
How do elections work—what do the voting cubes from the bag represent, how is Influence used, and what is an Immediate Vote?
In the Elections Phase you first refill the bag with Class cubes, then for each proposed Bill draw 5 cubes (these represent initial votes) and players declare in favor/against; after that each player may secretly spend Influence to add votes to their side and ties go to the Bill’s proposer (p.12). When you Propose a Bill you may spend 1 Influence to call an Immediate Vote, which resolves that Bill right away using the same election mechanics and awards 3 VP to the passing proposer (pp.18, 32).
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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.



































