
2001 · 전투
Homeworlds
Players command rival space-faring civilizations and maneuver colored pyramids that represent ships and homeworlds across a shared star map. The core play is an abstract, perfect-information strategy contest: players use pieces with color-coded powers (attack, movement, growth, transformation) to build fleets, move ships, and alter piece abilities with the goal of destroying the opponent’s homeworld before theirs is destroyed. Variants support two-player and multiplayer formats; the included components provide fixed powers and limited resources, so play focuses on tactical positioning, resource management, and foreseeing opponent responses rather than hidden roles or random chance.
- 인원
- 2–6 최적 2명
- 플레이 시간
- 15–60분
- 연령
- 10+
- 복잡성
- 3.4 / 5
게임 소개
- 디자인
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 46
- 기록된 플레이
- 20
- 플레이어
- 34m 17s
- 평균 플레이 시간
- 5
- 컬렉션 보유
- 4
- 위시리스트 등록
7.5/10
Ludoya 리뷰 2개 기준
This is such a wonderfully simple game (that I am really, really bad at). Unfortunately right now I can beat all of my children (my primary play partners) but lose quite a lot on BGA. The more I play on BGA the further ahead I get of my children. So either I need to find a good way of balancing the game with my kids, or I need to stop playing on BGA!
49회 플레이함
andycted8.3 PnP and published edition. An elegant abstract that feels way more than an abstract
7회 플레이함
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