1822: The Railways of Great Britain

2016 · Vervoer

1822: The Railways of Great Britain

Players act as investors in rail companies and then operate those companies across a map of most of Great Britain during the steam era. The game stages recurring auctions that release private, minor, and major concessions in random tranches; a simultaneous "Lawsonian" bidding process lets players place and resolve multiple bids at once. Players buy stock, run trains (including a new Local train that serves its home station), route services to historical destinations for majors, and negotiate acquisitions of connected minors when owners agree. Gameplay balances aggressive expansion against conserving capital early in the stock rounds to preserve future options.

Spelers
3–7 best met 4
Speeltijd
300–420 min
Leeftijd
12+
Complexiteit
4,4 / 5
7,8 op LudoyaEconomischTreinenVeiling / BiedenEigendomNetwerk- en routebouw

Aan de tafels van Ludoya

Alle statistieken in Ludoya
6
Vastgelegde speelsessies
9
Spelers
4h
Gemiddeld potje
8
In collecties
2
Op verlanglijsten

7,8/10

uit 3 Ludoya-recensies

  • andycted9,0

    Two complete 3p, one incomplete 5p and 4p MRS plays Fresh take on 18xx… there are tons of fresh takes on 18xx, but most of them don't work. This instead adds an interesting layer of interaction to the basic 18xx, and it's not gimmicky at all: The result has a very pleasant flow. Forced Loans, auctions, private powers and minor acquisition are the strong points. Works well at three, but shines with a couple player more

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