Hotel Lovecraft

2020 · Horror

Hotel Lovecraft

Players take on guests trapped in a strange, multi‑floor hotel, attempting to traverse six floors and escape while preserving their sanity and health. One player may act as Host, reading narrated scenes and playing room-specific soundscapes; other players create simple personas and make timed choices when entering rooms. Each room presents four options and consequences that affect health and reality (madness) scores. Players must open most doors on each floor to activate the lift and may revisit floors once the lift is active. The game blends guided narration, choice-driven encounters, and audio elements to simulate a slow descent into cosmic horror.

Spelers
1–5 best met 5
Leeftijd
14+
Complexiteit
2 / 5
5,5 op Ludoyavanaf € 29,99Verhalende keuze / paragraaf

Aan de tafels van Ludoya

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10
Vastgelegde speelsessies
9
Spelers
1h 15m
Gemiddeld potje
10
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5,5/10

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