Nu of Nooit

2022 · Fantasie

Nu of Nooit

Exiled families return to a crumbling cliffside village to reclaim and rebuild their ancestral home amid the aftermath of a meteorite invasion. Players choose asymmetrical characters, explore a fantasy map, fight lingering strange creatures to protect traveling villagers, and construct buildings to house returnees. Actions include hiring specialists (including those controlled by other players), placing structures for long-term benefits, and balancing immediate needs against future rewards. Two play modes are supported: a standard competitive mode and a story-driven mode that uses a storybook for location-based events and character-specific narratives.

Spelers
1–4 best met 2
Speeltijd
45–180 min
Leeftijd
14+
Complexiteit
3,6 / 5
7,9 op Ludoyavanaf € 51,29SciencefictionVerkenningVariabele spelerskrachtenSolo / Solitair spelHandbeheer

Aan de tafels van Ludoya

Alle statistieken in Ludoya
43
Vastgelegde speelsessies
51
Spelers
2h 51m
Gemiddeld potje
52
In collecties
16
Op verlanglijsten

7,9/10

uit 17 Ludoya-recensies

  • Daniel7,9

    Diversión 3/5 · Interacción 3/5 · Atractivo 5/5 · Originalidad 5/5 · Rejugabilidad 5/5 · Accesibilidad 4/5

    7 keer gespeeld

  • Elfrikijugon9,0

    Regalo 37 cumpleaños de María

    Eerste indrukken · 1 speelsessie

Lees de recensies en beoordeel het

Regelvragen

Beantwoord vanuit het spelregelboek door de regelassistent van Ludoya.

Can I pay another player's specialist to use their action?

Yes — you may pay either your own or another player’s specialist to take its specialist action, following the payment and recruit rules (p. 9).

If a specialist is flipped (exhausted), can I still use it?

No — a flipped specialist is exhausted and cannot be used until it is rested/flipped back face‑up by the appropriate action or effect (p. 9).

Can I build on the starting town spaces or only on new spaces?

You can place buildings on the designated starting town spaces following the build rules; the rulebook explains how those spaces work and the costs/icons that apply (p. 11).

Do villagers automatically return to the supply during production, or do I need to spend actions to refill them?

Villagers are refilled as part of the production phase and certain anytime actions let you place villagers into housing or complete orders; you do not need a specialist action to refill during production (pp. 15–16).

Do I have to end my movement exactly on a location to visit it?

Yes — to visit a location you must move onto that location’s space (end your movement there) and then take the location’s visit action as described in the movement/visit rules (p. 12).

What happens if I retreat from combat — do I still get rewards or penalties?

If you retreat you end the fight without the enemy’s defeat rewards and instead resolve the retreat outcome and any associated consequences; defeat (not retreat) grants the normal victory rewards (p. 13).

Opent de regelassistent van Ludoya, die het spelregelboek van dit spel leest.

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.