Viticulture

2013 · Economisch

Viticulture

Players take the roles of small Tuscan vintners who manage plots of land, plant vines, harvest grapes and produce wine. Each year is played in seasonal rounds; players place a limited number of workers on action spaces that change between summer and winter and compete for preferred tasks. Visitors arrive as cards that provide one-time benefits when a worker hosts them. Workers and visitors enable building structures, expanding the vineyard, planting vine cards and fulfilling wine order cards to score points.

Spelers
2–6 best met 4
Speeltijd
90 min
Leeftijd
13+
Complexiteit
2,9 / 5
6,9 op Ludoyavanaf € 54,95LandbouwRaceHandbeheerContracten

Waar te koop

Winkelprijzen en tweedehands exemplaren, elke dag gecontroleerd.

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157
Vastgelegde speelsessies
262
Spelers
2h 2m
Gemiddeld potje
46
In collecties
15
Op verlanglijsten

6,9/10

uit 50 Ludoya-recensies

  • Garfield2,0

    At the beginning I was delighted about the mechanism to produce wine. But then these awful random cards. They destroy the whole game. And to play with 5 players is just horrible. [c] Theme: ★★★☆☆ <!-- size 7]Ok --> Gameplay: ★★★☆☆ <!-- size 7]Too boring for my taste --> Interaction: ★☆☆☆☆ <!-- size 7]Little to none --> Artwork: ★★☆☆☆ <!-- size 7]Nothing special --> Luck: ★★★★☆ <!-- size 7]Cards are sometimes overpowered --> Strategy: ★★☆☆☆ <!-- size 7]All have the same strategy? --> Components: ★★★☆☆ <!-- size 7]Good, nothing special --> Play duration: ★★☆☆☆ <!-- size 7]Far too long with 5 players --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Rules quality: <!-- size 7]not read --> Setup time: ★★★★☆ <!-- size 7]Good --> No downtime: ★★☆☆☆ <!-- size 7]A lot of downtime, you just sit there and watch --> Replay value: ★☆☆☆☆ <!-- size 7]Not really --> [/c]

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  • Sup8,0

    Sleeved

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