Die Pyramiden des Jaguar

2002 · Gra karciana

Die Pyramiden des Jaguar

Two players construct their own pyramid from numbered cards, arranging values so the lowest sits at the bottom left and the highest at the top. On a turn a player offers two cards; the opponent chooses one to place on their pyramid and the offering player must place the remaining card on theirs. Cards may be covered once; covering a card places a jaguar stone and advances an explorer token along a jungle path that serves as a scoring track. Certain path spaces trigger events that affect pyramid construction, and the first player to complete their pyramid receives bonus movement. A round ends when a pyramid is completed, a player has one or zero cards left, or no legal plays remain; rounds repeat until a final deck check determines the winner.

Gracze
2
Czas gry
45 min
Wiek
10+
Złożoność
1,7 / 5
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3
Zapisane rozgrywki
3
Gracze
10
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