
1994 · Gra karciana
Vampire: The Eternal Struggle
Players take the role of ancient, hidden rulers who recruit and direct younger vampires to advance long-running political and bloody agendas. Each turn players spend influence to sire and fund minions, use those minions to take actions, and manage resources as attacks move to the left (prey) while defenses face the right (predator). Victory points come from ousting opponents; running out of influence eliminates a player. The game combines multi-player social interaction, asymmetric confrontation, and resource management as players balance investing in powerful minions against preserving their own pool of influence.
- Gracze
- 2–5 najlepiej w 5
- Czas gry
- 120 min
- Wiek
- 13+
- Złożoność
- 3,4 / 5
O grze
- Wydawca
Dodatki
Zobacz je w Ludoya
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Zobacz je w LudoyaPrzy stołach Ludoya
Pełne statystyki w Ludoya- 1202
- Zapisane rozgrywki
- 224
- Gracze
- 1h 40m
- Średnia rozgrywka
- 14
- W kolekcjach
7,6/10
z 14 recenzji w Ludoya
Pytania o zasady
Odpowiedzi z instrukcji od asystenta zasad Ludoya.
Who gets to block an action?
For a directed action, only the Methuselahs targeted—or who control the targets—may block. An undirected action can be blocked by your prey or predator, with your prey getting the first opportunity; political actions are always undirected (pp. 20–22).
When can I add stealth or intercept?
You can add stealth only when a block is being attempted and the blocker has enough intercept to block you; a blocker can add intercept only when your stealth exceeds their intercept. A block succeeds when the blocker’s intercept is equal to or greater than the acting minion’s stealth (p. 21).
If my minion untaps, can it bleed or call another political action?
A ready, untapped minion can take an action, and taking one taps it. But even if it untaps, a minion cannot bleed more than once or take more than one political action in a turn (pp. 16–17, 19).
Do I pay the action’s cost if it gets blocked?
No: an action’s cost is paid only if it succeeds, and a blocked action has no effect. Any card played from your hand to take that action is burned if it is blocked (p. 22).
How do I bring a vampire out of my uncontrolled region?
During your influence phase, spend transfers to move pool counters onto the vampire; at phase end, it becomes controlled when it has blood equal to or greater than its capacity. Normally you get four transfers, though the first three players get fewer on their first influence phase (p. 32).
What happens when my prey is ousted—and how do I win?
When your prey is ousted, you gain a victory point and six pool, and your prey changes to the next player in the seating order. The game ends when only one Methuselah remains; the winner is whoever has the most victory points, and the last player left gets an additional point (p. 33).
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Graj w Vampire: The Eternal Struggle z Ludoya
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- Rozstrzygaj spory o zasadyZapytaj o dowolną zasadę i dostań odpowiedź z instrukcji, ze stroną do sprawdzenia.Zapytaj asystenta zasad
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