Arkwright: Noblesse Oblige

2016 · Indústria / Fabricação

Arkwright: Noblesse Oblige

This expansion adds a luxury goods market mat and four purveyor development tiles, one for each type of good. At the start of each round, a good cube is placed on every space in the luxury goods market for the current and all previous technology levels. Food is not placed in the stage 1 market. During the production and sale phase, before domestic sales, players may voluntarily sell the active goods in the luxury market. The player with the highest reputation acts first; players who pass are finished selling for this step and return their machine token from the price track to the supply.

Jogadores
2–4 melhor com 4
Tempo de jogo
120–240 min
Idade
12+
Complexidade
3,5 / 5
EconômicoExpansão para o jogo baseOrdem de fases variávelEspeculação de CommoditiesColocação de trabalhadores
5
Em ludotecas

Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.