Imago

1992 · Cenário / Aventura / Módulo

Imago

A Shadowrun adventure sends Seattle-based shadowrunners to Great Britain to locate a missing employee of the megacorporation Transys Neuronet. The investigation leads through Scotland and Edinburgh, into dangerous corners of the Matrix, and through a tangled story of betrayal, friendship, vengeance, and life after death. The scenario combines high-level dealings with magic and the Matrix, including sequences where the two realms intersect. It is designed for Second Edition and can also be used with First Edition rules.

Jogadores
0
Complexidade
2,5 / 5
Baseado em atributos/estatísticas (STR, CON, PER, etc.)Baseado em habilidades (comprar ou adquirir habilidades)Dados (principalmente d6)

Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.