Domaine

2003 · Medeltida

Domaine

Good fences make good neighbors. Stealing territory with more knights helps too. Players place walls on a modular board to enclose domaines, then expand them into valuable terrain and rival territory. Knights protect domaines against opposing expansion. Cards provide actions but require payment, with money gained by selling cards or controlling mines. Points come from the terrain enclosed and from controlling multiple mines of the same type; the game ends when a player reaches the target or the card deck runs out.

Spelare
2–4 bäst 4
Speltid
60 min
Ålder
12+
Komplexitet
2,7 / 5
6,6 på LudoyaTerritoriebyggandeHandhanteringModulärt brädeInhägnad

Om spelet

Illustrationer
Publisher

På Ludoyas bord

All statistik i Ludoya
31
Registrerade spelomgångar
29
Spelare
1h 19m
Genomsnittlig speltid
8
I samlingar
6
På önskelistor

6,6/10

från 6 recensioner på Ludoya

  • Mitchell C4,6

    Very cool, quite abstract game.

  • Tom7,8

    Better than Lowenherz, but different enough to warrant owning both.

Läs recensionerna och betygsätt det

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.