A Game of Thrones

战争桌游

A Game of Thrones

Players assume the roles of rival noble houses vying for control of a medieval fantasy continent. The game combines area control, diplomacy, and resource management as players muster armies, negotiate alliances, and issue orders to expand influence across a map of provinces. Conflicts resolve through strategic planning, card-driven events, and bidding for initiative; alliances and betrayals shape outcomes. Victory is achieved by controlling key strongholds and meeting the game’s political objectives over a series of rounds.

人数
0
航海古代六角网格

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。