A Time to Harvest

2021 · 场景 / 冒险 / 模块

A Time to Harvest

A six-part investigative campaign set in 1929 Vermont, focusing on a university expedition into the hills after a student's mysterious death the previous year. Players create or use pre-generated student investigators and explore the people, places, and secrets of a small town and surrounding countryside. The campaign includes maps, handouts, and guidance for both keepers and players, with advice for running the scenes in a pulp-style tone if desired. Materials support campaign play from novice to experienced groups and provide background on Cobb’s Corners and resources for organized play.

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资料书(用于增强玩法的规则/选项)技能型(购买或获得技能)基于属性/数值(STR、CON、PER 等)随机属性生成(在角色创建时)

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek