Akrasia, Thief of Time

2001 · 场景 / 冒险 / 模块

Akrasia, Thief of Time

A neglected temple and its surrounding cult reveal the influence of Akrasia, the goddess of distraction, delay, and lost ambition. The material presents a series of fantasy roleplaying vignettes for use individually or together, including the cult’s clerics, legends, treasures, and a new Distractor prestige class. Adventures feature an abandoned shrine with a haunting inhabitant, a wandering servant with a dangerous secret, an inn where travelers may lose their way or gain a boon, devotees plotting against a small town, and an active temple populated by worshipers, creatures, and mystical items.

资料书(用于增强玩法的规则/选项)等级制(获得经验值并升级)骰子(主要为 d20)基于网格(使用方格地形进行移动/战斗)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。