Alas Vegas

2017 · 场景 / 冒险 / 模块

Alas Vegas

Players assume the roles of disoriented characters waking in a desert with no memory, navigating a surreal, 1960s heist‑movie–tinged journey that mixes sin, gambling, and attempts at redemption. Gameplay uses a narrative‑creation ruleset called the Fugue system: the Dealer and players collaboratively shape scenes, choose a route toward a single destination, and resolve choices through story-focused mechanics rather than tactical simulation. The book also presents three alternate game-sets using the same system and additional modular material, plus a separate standalone Vegas story designed with its own rules.

人数
0
复杂性
2.5 / 5
核心规则(开始对局的最低要求)基于描述(更偏叙事而非骰子)卡牌(塔罗牌)

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1
已记录对局
5
玩家
4h
平均时长
1
收藏数

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek