All At Sea

2005 · 场景 / 冒险 / 模块

All At Sea

An adventure scenario for a party of any experience level, beginning aboard a ship travelling from Marienburg to Erengrad. After being shipwrecked on a remote island, the characters discover other survivors and a possible means of escape. Leaving the island requires dealing with a band of Norscan Reavers, while another presence hunts the Reavers from the shadows. The scenario includes guidance for adjusting its difficulty and can be adapted to begin from other locations.

基于属性/数值(STR、CON、PER 等)职业制(飞行员、巫师、科学家等)随机属性生成(在角色创建时)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。