AMBER Diceless Role-Playing

1991 · 核心规则(开始对局的最低要求)

AMBER Diceless Role-Playing

A diceless role-playing system set in Roger Zelazny’s Amber universe. Players create characters by bidding against one another in an attribute auction, then resolve conflicts through comparisons of ability, tactics, and narrative judgment rather than dice. The rules support travel between worlds, shifting alliances, and other elements drawn from the Amber novels.

复杂性
2 / 5
基于点数(分配点数以获得技能、能力等)基于属性/数值(STR、CON、PER 等)「无骰」(不使用骰子或其他随机器)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。