Amethyst Part 1

2004 · 战役设定(游戏世界)

Amethyst Part 1

This first section of a d20 System campaign setting covers pages 1–27, focusing on rules changes and the history of the campaign world. It presents a D&D 3.5-compatible conversion with some elements from d20 Modern; d20 Modern is not required. The D&D 3.5 Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are required to use it.

替代规则(核心规则变体)技能型(购买或获得技能)基于属性/数值(STR、CON、PER 等)等级制(获得经验值并升级)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。