
2015 · 打印并游玩
...and then, we held hands.
A couple in strife plays cards cooperatively to restore emotional balance. Players pursue shared objectives by discarding emotion cards to move across a board, without verbal communication. They can use cards from either hand, but must avoid leaving their partner unable to move. Card-splaying changes each player’s perspective and reveals new options. The game is won when both players meet at the center in balance, within one turn of each other.
- 人数
- 2
- 游戏时长
- 30–45 分钟
- 年龄
- 12+
- 复杂性
- 1.8 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 13
- 已记录对局
- 9
- 玩家
- 17m 40s
- 平均时长
- 10
- 收藏数
- 2
- 愿望清单数
7.6/10
基于 8 条 Ludoya 评测
Cooperative 2 Players Card Game. This game is really special, not only for the game itself, also for the wisdom on the background. While you are playing you can connect better with your emotions and the other ones and try to restore balance for victory. It's amazing.
Evan10.0 This is an ok puzzle game for 2 players. I was expecting a lot more from the theme than it gave. The card art looked nice in pictures, but the linen quality of the cards muddied the colors. Nobody I played this with really understood the purpose of the emotions printed on the player cards. The game emphasizes that you aren't supposed to talk about the game while playing, but you don't really need to, as you can plainly see from the other player's cards and position what they need to do on their next turn. It's fine I guess, but not a keeper for me. I was hoping for something really innovative. ☆ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ☆ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment
Ivan Madd7.2 A cooperative abstract strategy game is such a brilliant idea, and this one does a great job at it. I really love it.
免费,支持网页、Android 和 iOS
用 Ludoya 玩 ...and then, we held hands.
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。























