April 2011: Non-Player Characters

2011 · 资料书(用于增强玩法的规则/选项)

April 2011: Non-Player Characters

A concise guide to creating believable non-player characters, with practical notes for developing their personalities, roles, and behavior in play.

技能型(购买或获得技能)基于点数(分配点数以获得技能、能力等)基于属性/数值(STR、CON、PER 等)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。