
2013 · 资料书(用于增强玩法的规则/选项)
August 2013: "SSHHHH!"
Characters attempt to avoid an Encounter with unaware opponents, such as zombies that have wandered into their location. Players describe how they hide and move quietly, resolving the effort through a Perception–Hide check. They may instead choose to sneak past the opponents or eliminate them without raising an alarm, treating the situation as a tactical encounter with increased Risk and potential SP rewards.
技能型(购买或获得技能)基于点数(分配点数以获得技能、能力等)基于属性/数值(STR、CON、PER 等)
免费,支持网页、Android 和 iOS
用 Ludoya 玩 August 2013: "SSHHHH!"
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
