
2008 · 替代规则(核心规则变体)
Codex Martialis
A combat supplement for 3.5 OGL games, this system draws on Renaissance European and Asian martial-arts manuals to add fluid, tactical fighting options. Combat emphasizes the interplay of attack, defense, and maneuvers without introducing complex damage calculations or extensive tables. Optional rules provide new attack and defense rolls, weapon statistics, and Martial Feats based on historical techniques. Weapons such as staffs, daggers, and longswords support different ranges, defensive qualities, and fighting styles, while advanced maneuvers allow characters to develop personal approaches to combat.
技能型(购买或获得技能)基于点数(分配点数以获得技能、能力等)基于属性/数值(STR、CON、PER 等)
免费,支持网页、Android 和 iOS
用 Ludoya 玩 Codex Martialis
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。

