Concurrent

2012 · 谈判

Concurrent

A world-conquest game uses a simultaneous-action system rather than standard turn-taking. Players receive starting territories, deploy armies, and secretly record their deployments, attacks, and one possible surge attack each round. Players reveal their decisions, resolve border clashes, mass invasions, and individual invasions with custom twelve-sided dice, then determine any spoils of war and surge attacks. Reinforcements depend on controlled territories, connected empires, continents, and traded card sets. The game ends when a player reaches the agreed control limit of the map.

人数
3–8 最佳 8 人
游戏时长
120 分钟
年龄
8+
复杂性
4 / 5
领土建设战争桌游成套收集掷骰子区域多数 / 影响力

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。