Court and Causality

2006 · 场景 / 冒险 / 模块

Court and Causality

A one-round Living Greyhawk regional adventure set in Ratik, for characters of levels 1–7. After helping a traveler with a lame horse on a muddy road, the characters receive invitations to a baronial banquet as his personal guests. At court, they navigate the company of the elite and powerful, pursue new alliances, seek social advancement, or simply enjoy an evening of food and drink. This adventure is the second part of the Fractured Crown series.

人数
0
等级制(获得经验值并升级)技能型(购买或获得技能)骰子(主要为 d20)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek