Das Blaue Buch

2016 · 场景 / 冒险 / 模块

Das Blaue Buch

The heroes are tasked by the Temple of Efferd in Neersand with delivering a relic of the legendary Theater Knights to a researcher in Hinterbruch. After encountering thieves and ruthless killers, the mission leads to the ruins of Pilkamm and a fortified monastery serving as a hospital for the insane. There, the heroes investigate dangerous inmates who may be possessed by angry spirits. Their discoveries reveal an ancient secret and a ritual that threatens the Bornland. This second adventure in the Theater Knights campaign provides further clues about the main enemy and can also be played as a stand-alone adventure. The DSA5 Core Rules and Aventurian Almanac are required.

技能型(购买或获得技能)基于点数(分配点数以获得技能、能力等)基于特质/面向(个性影响游戏玩法)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。