Deadlands: Doomtown

1998 · 城市建设

Deadlands: Doomtown

Players control rival outfits vying for influence and control of a frontier boomtown in a Weird West setting. Gameplay alternates through an abstract day: a Lowball gambling phase determines initiative, an upkeep phase collects income and resolves upkeep costs, a High Noon phase handles actions such as moving, recruiting, shopping, trading and initiating conflicts, and a Nightfall phase resets cards and discards daily events. Conflict resolution uses a poker-based mechanic that compares hands rather than simple combat rolls, and the town is developed on the table through Deed cards that represent locations players contest and exploit to gain victory and control points.

人数
2–6 最佳 2 人
游戏时长
45 分钟
年龄
10+
复杂性
3 / 5
可收集组件恐怖手牌管理可变玩家能力模块化棋盘

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1
已记录对局
1
玩家
1
收藏数

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek