Dog Towns

2007 · 场景 / 冒险 / 模块

Dog Towns

This supplement for a Dogs in the Vineyard campaign presents two towns for a round-robin series of sessions, with each participant taking a turn as GM while the others play the Dogs and resolve the town’s troubles. In Hagen’s Basin, settlers and the Mountain People share a community built around a lake containing a bound evil spirit, but tensions remain between different groups. In Laskey’s Crossing, an old affair, a deadly epidemic, family secrets, land ownership, and competing ideas about education and progress shape the town’s conflicts.

基于特质/面向(个性影响游戏玩法)基于描述(更偏叙事而非骰子)押注/下注(在对局中进行押注)

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