Dommen

1995 · 场景 / 冒险 / 模块

Dommen

After twelve years of sleep, an off-world visitor awakens near a distant blue-green planet. Players examine sensor readings, study its inhabitants, and consider why a species so similar to themselves remains confined to its home world. The setting focuses on observation, comparison, and the judgment of a young civilization from an outsider’s perspective.

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。