玩命賽道: 危險彎道擴充

2018 · 竞速

玩命賽道: 危險彎道擴充

一款扩展,将两张全新的双面赛道和六种全新的赛车能力加入基础游戏中随机使用。 其中一条赛道设有危险格,这些格子只能用于超车,不能在上面结束移动;另一条赛道包含交叉环路,让后方赛车能够阻碍领先者,并设有分岔路线区域,迫使玩家在较短的单车道路线和较长的多车道路线之间作出选择。 附带的能力带来多种移动互动——靠近隆隆带时获得额外移动、短距离移动时被迫多前进一段、玩家跳过时获得免费移动、进行对角线蛇形移动时增加距离、前方赛车驶离后触发反应式加速,以及在自己的回合中穿过下注线时获得奖励——从而改变赛车位置和策略时机。

人数
2–6 最佳 3 人
游戏时长
20–40 分钟
年龄
8+
复杂性
1.8 / 5
7.8 来自 Ludoya¥100.98 起适用于基础桌游的扩展体育手牌管理可变玩家能力拍卖 / 竞价

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
11
已记录对局
12
玩家
43
收藏数
2
愿望清单数
1
已预购

7.8/10

基于 8 条 Ludoya 评测

阅读评测并打分

规则问题

由 Ludoya 的规则助手根据规则书回答。

Can I drive straight across a crossover loop instead of going around it?

No. A car entering a loop must cross into it, complete the loop, and exit on the other side; it cannot skip from entry to exit, even by using a power (p. 2).

Can I end my move on a dangerous space?

No. A car may never end its movement there, including after bonus movement; if it can’t get back onto a regular space by the end of its movement, you may not move it onto a dangerous space (p. 2).

Can I use a dangerous space when there’s a regular space I could move into?

No. Dangerous spaces may only be used to pass another car, and if you have a choice between a dangerous space and a regular space, you must take the regular space (p. 2).

Do I have to move an opponent through a dangerous space if it helps them pass?

Yes. You must move an opponent’s car through dangerous spaces if that lets it pass another car it otherwise could not pass (p. 2).

Can we use the new power cards on the base-game tracks, and do powers affect all my cars?

Yes: the new power cards work on base-game tracks, and base-game power cards work on Danger Circuit tracks. A power described as applying to “your car” applies to all your cars if you have more than one (p. 2).

Does the Bold power apply when my car moves because of another power?

No. Bold applies only to movement from the speed card, not movement from another power or effect; it still works if you use a wild to move your car (p. 2).

打开 Ludoya 的规则助手,它会阅读这款游戏的规则书。

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。