Era Ten Sci-Fi Role-Play

1990 · 资料书(用于增强玩法的规则/选项)

Era Ten Sci-Fi Role-Play

In a distant future, the Tetra-League joins humans and three alien races in an alliance threatened by internal rivalry and external forces. A mutated Pacification Virus has made nearly all citizens unable to commit acts of aggression, while rare unaffected individuals known as Immunes serve as soldiers, investigators, or agents. This science-fiction role-playing game provides rules for character creation, skills, advancement, equipment, psionics, powered armor, starships, ship-to-ship combat, and mass battles. Three booklets cover the core system, scenario design, encounters, interstellar travel, and campaign background, with adventure seeds, locations, worksheets, and a referee screen included. Play requires two eight-sided dice and a standard deck of playing cards.

核心规则(开始对局的最低要求)等级制(获得经验值并升级)技能型(购买或获得技能)基于特质/面向(个性影响游戏玩法)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。