Everything from Nothing

2000 · 场景 / 冒险 / 模块

Everything from Nothing

Set in a highly formal society, this scenario brings together people with every reason to hate one another and forces them to work together. Its story explores betrayal, resentment, and the possibility of forgiveness.

技能型(购买或获得技能)基于特质/面向(个性影响游戏玩法)骰池(向目标掷多枚骰子)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。