Fiasco

2009 · 核心规则(开始对局的最低要求)

Fiasco

Players create and play out cinematic, small-time capers that spiral into disaster. The group builds a shared setup by choosing a playset (a time and place), establishing interlinked Relationships and Details with six-sided dice, and defining characters whose ambitions and poor decisions drive the story. The GM-less game proceeds through player-driven scenes in which characters pursue plans, make risky choices, and escalate conflicts. Outcomes are determined during scene play and a later resolution phase, producing messy endings of betrayal, violence, and regrets. Sessions run in a single sitting with no preparation required.

人数
0
复杂性
2 / 5
无 GM(不需要主持人即可进行)基于描述(更偏叙事而非骰子)骰子(主要为 d6)

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
5
已记录对局
5
玩家
54m
平均时长
3
收藏数

规则问题

打开 Ludoya 的规则助手,它会阅读这款游戏的规则书。

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek