
2000 · 场景 / 冒险 / 模块
Finger of the Wind
A seven-round D&D 3rd Edition adventure originally designed for the 2000 D&D Open and the RPGA tournament at GenCon. The campaign is divided into seven chapters: The Cairns, Ogremeet, The Drow of Zuggtmoy, The Great Gate, Storm Winds Blow, Tests of the Wind Dukes, and Sounding the Chime. A Dungeon Master booklet and a separate booklet of character sheets support play, with each round intended to be run as a distinct session.
基于属性/数值(STR、CON、PER 等)骰子(主要为 d20)等级制(获得经验值并升级)
免费,支持网页、Android 和 iOS
用 Ludoya 玩 Finger of the Wind
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
