Fudge

1992 · 场景 / 冒险 / 模块

Fudge

A flexible, word-based roleplaying system that supports any genre or style, from gritty realism to legendary heroics. Players create characters using broad or detailed skills, along with custom attributes, gifts, and faults. A simple action-resolution system keeps the focus on the story. The rules are modular, allowing groups to use subjective or objective play, choose from several dice techniques or play diceless, and add optional systems for vehicles, dogfighting, cybernetics, netrunning, superheroes, and magic.

人数
0
复杂性
2.7 / 5
核心规则(开始对局的最低要求)技能型(购买或获得技能)基于点数(分配点数以获得技能、能力等)骰子(主要为Fudge/dF)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek