
2004 · 资料书(用于增强玩法的规则/选项)
Gary Gygax's Insidiae
This guide to role-playing adventure design examines five core elements: backstory, antagonists, motives, locations, and plot. Each chapter builds on the previous one, providing ideas for characters, settings, dangers, and plot devices that can support adventures in any role-playing game. It also discusses game-mastering principles such as maintaining meaningful player choice, creating a sense of danger without certain doom, avoiding overly linear plots, and leaving room for ongoing campaigns.
- 复杂性
- 4 / 5
技能型(购买或获得技能)基于属性/数值(STR、CON、PER 等)等级制(获得经验值并升级)
免费,支持网页、Android 和 iOS
用 Ludoya 玩 Gary Gygax's Insidiae
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。

