
2010 · 场景 / 冒险 / 模块
GenCon
A roleplaying playset set at a chaotic four-day gaming convention, where sleep deprivation, caffeine, alcohol, and simmering social tensions create opportunities for disaster. Players create characters, establish relationships, and improvise scenes shaped by randomly selected elements, guiding their stories toward escalating complications and fallout.
骰子(主要为 d6)基于描述(更偏叙事而非骰子)无 GM(不需要主持人即可进行)
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