Getting The Goods - Everytown Scenario #2

2010 · 场景 / 冒险 / 模块

Getting The Goods - Everytown Scenario #2

The second adventure in the Everytown setting for Twilight: 2013 sends the player characters on a recovery mission complicated by several challenges. They must find creative solutions to reach their objective and return, or force their way through opposing forces with potentially deadly consequences.

基于点数(分配点数以获得技能、能力等)基于属性/数值(STR、CON、PER 等)骰子(主要为 d20)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。