GURPS Compendium II

1996 · 核心规则(开始对局的最低要求)

GURPS Compendium II

A rules compendium for the revised third edition of a generic roleplaying system. It expands the core rules with material for combat and campaign design, supporting the creation and management of varied adventures.

复杂性
3.5 / 5
资料书(用于增强玩法的规则/选项)技能型(购买或获得技能)基于点数(分配点数以获得技能、能力等)骰子(主要为 d6)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。