Hall of Mirrors

2002 · 场景 / 冒险 / 模块

Hall of Mirrors

While exploring a dungeon, the characters pass through a mirror and become trapped in a maze-like hall of magical mirrors. Each chamber presents a different challenge, such as a mirror that steals an item or reflections that conceal danger, as the characters search for a way back. Designed as a drop-in addition to an existing adventure, the connected rooms provide reusable elements including magical mirrors, traps, false treasures, and other unusual challenges.

人数
0
基于种族(玩家的种族/物种影响游戏玩法)骰子(主要为 d20)骰子(多种)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。