In the Company of Spirits

2019 · 资料书(用于增强玩法的规则/选项)

In the Company of Spirits

This Pathfinder Roleplaying Game supplement introduces the geist, a spirit-bound player character who remains tied to the mortal world through powerful emotional connections. It presents the lore of becoming a geist, rules for tethers and physical foci, and options for handling the species’ lack of Strength and Constitution scores. The book includes alternate racial traits, favored class options, geist-specific class archetypes such as the kineticist’s Poltergeist, racial feats, and a geist paragon class built around selectable passions and spectral talents.

技能型(购买或获得技能)基于属性/数值(STR、CON、PER 等)等级制(获得经验值并升级)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。