Keep the Heroes Out!: Boss Battles

2024 · 适用于基础桌游的扩展

Keep the Heroes Out!: Boss Battles

Adds a range of new scenarios, monsters, and challenge options to the base game. Introduces large boss enemies that use their own ability decks to dictate powerful, evolving effects during combat. Players expand their decks and adjust strategies to meet heightened difficulty settings and unique boss mechanics. Includes tools for varying challenge levels and modular content that integrates with existing campaigns.

人数
1–4 最佳 2 人
年龄
14+
复杂性
2.9 / 5
10 来自 Ludoya¥361.70 起合作游戏场景/任务/战役类桌游

在 Ludoya 的牌桌上

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28
已记录对局
13
玩家
1h 30m
平均时长
59
收藏数
4
愿望清单数
3
已预购

10.0/10

基于 2 条 Ludoya 评测

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规则问题

由 Ludoya 的规则助手根据规则书回答。

When do we bring in the Boss and start the second wave?

At the end of Wave 1, follow the scenario’s instructions before reshuffling the Guild deck; resolve any Instant abilities immediately and complete any changes to the deck in the order given. The scenario explains how to prepare Wave 2 and when to introduce the Boss (p. 6).

Do Boss cards get discarded after I resolve them?

No. After resolving a Boss card, put it on the bottom of the Boss deck; the Boss deck does not run out (p. 6).

Do we win if we get through the Guild deck without losing Treasure 4?

Not necessarily: in Boss Battles, you must defeat the Boss to win, while also protecting Treasure 4 in the Vault. If the Guild deck runs out while the Boss is still active, you lose; losing Treasure 4 can also cost you the game (p. 6).

How do we keep track of damage dealt to the Boss?

Place one heart token on the Battle board for each damage dealt. Whenever you have five heart tokens, exchange them for one token on the “heart 5” slot; reaching the scenario’s required damage ends the game immediately (p. 6).

After a Heroes phase, do we resolve the Boss right away?

Follow the timing in that scenario: Boss Battles generally have you reactivate the Boss after each Heroes phase, resolve its Boss card, and then resolve the Boss and active Heroes, but the exact sequence is scenario-specific (pp. 12, 14, 16, 20, 22, 24, 26, 29, 31–32).

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。