Kingdom Death: Monster – Philosophy of Death: Gatherism

2025 · 中世纪

Kingdom Death: Monster – Philosophy of Death: Gatherism

Introduces a new Philosophy of Death that can be added to any arc survivor campaign, shifting the game’s ecology toward a botanical focus. Placed at Tier 2, this philosophy requires settlements to advance their sophistication and unlock benefits through collective cognition. New mechanics and events emphasize plant life: growth, propagation, and interactions with survivors and monsters influence resources, encounters, and the settlement’s development. Scenarios and campaign effects change to reflect resilient flora that blooms in the darkness, prompting players to manage botanical assets and adapt to altered environmental threats and opportunities.

人数
1–6 最佳 6 人
游戏时长
60–180 分钟
年龄
17+
奇幻战斗合作游戏格子移动掷骰子

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。