Mirima Tyalie

2003 · 核心规则(开始对局的最低要求)

Mirima Tyalie

A flexible role-playing system built around a simple dice-pool mechanic. Characters roll d10s based on their Skills and attempt to roll under their ratings, while the GM makes a comparable roll based on the Difficulty. The results are compared to resolve actions, including combat. Characters are created through random generation or point-pool purchases, and Skills improve through use. Optional rules add armor, damage reduction, and different damage types, while magic and psionics provide frameworks for further expansion. The system is designed to support additional genre-specific supplements.

技能型(购买或获得技能)基于属性/数值(STR、CON、PER 等)骰池(向目标掷多枚骰子)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。