Modern-ORC

2006 · 核心规则(开始对局的最低要求)

Modern-ORC

A modern-day roleplaying game focused on realistic, non-supernatural characters, careers, skills, equipment, advantages, and disadvantages. Its Organic Rule Components system uses a unified basic mechanic for dramatic, character-centered play, with flexible character roles and scalable complexity. Simple actions require straightforward rolls, while tasks such as computer hacking allow multiple strategies and modifiers. Combat is deliberately lethal and supports a range of realistic approaches.

技能型(购买或获得技能)基于点数(分配点数以获得技能、能力等)基于特质/面向(个性影响游戏玩法)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。