Monsters and Ruins

2013 · 核心规则(开始对局的最低要求)

Monsters and Ruins

A fantasy role-playing system that combines elements of early and third-edition rules while reducing their complexity. It serves primarily as a player’s guide, covering character classes, skills, saving throws, talents, feats, multiclassing, and magic item creation; monsters, spells, equipment, treasure, and adventures are not included. The system uses ascending Armor Class and attack bonuses, three unified saving throws, and skills with variable difficulty. Characters gain talents and feats that represent class abilities, while progression uses unified experience tables and limits hit dice at higher levels. It supports classic and later character classes, including Rangers, Assassins, Illusionists, Bards, Hunters, and Necromancers, and allows unrestricted multiclassing.

基于属性/数值(STR、CON、PER 等)等级制(获得经验值并升级)职业制(飞行员、巫师、科学家等)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。